Shops Creator
This script will allow server owners to easily and quickly create admin shops and player owned shops in any map they want, through an easy in-game menu. There is a beautiful UI that also players will see when interacting with the shops. There are also many other features listed below
Showcase Video Click to watch the script in action here!
🔥 Why Shops Creator?
- Easy to Install: Minimal setup time, drag and drop installation
- Create New Shops in Minutes: No more wasted hours
- Your players will love you: A player can mange his own store? Amazing!
- Versatile: Compatible with both ESX and QBCore
- Multi-Lingual: Choose the language that fits your server. Adding new languages is simple
🌐 Supported Languages
Make your server globally friendly. Easy language addition.
See All Supported Languages
- English
- German / Deutsch
- Italian / Italiano
- Spanish / Español
- Polish / Polski
- Dutch / Nederlands
🛡️ Admin Shops
Automated shops, where players can sell and buy items
- Easily create unlimited amount of shops
- You can decide if players can sell or buy items from the shop
- You can choose the allowed jobs and grades to access the shop
- You can choose the time when the shop is opened/closed (for example you can make the shop opened only in the morning)
- You can add unlimited items/weapons to the shop, with a minimum and maximum price for each one
- Each object can use a different account (cash, dirty money, etc.)
- You can decide after how many minutes the prices of all objects will be updated (between their minimum and maximum prices). This allows you to have a dynamic market
- For shops that sell items to players, you can set that when a player buys something from the shop, the money will be deposited in societies accounts, useful for example in import/export job (example, 50% of money goes to police and 50% goes to FBI)
- For shops that sell items to players, you can set that when paying, the player will use society money instead of his own ones. This can be useful for example in the police job armory
- For shops that buy items from players, you can set that a specific society will pay the player, and when the society doesn’t have money, the player can’t sell (for example import export that will automatically pay people who sells iron)
🛒 Players owned shops - Admin side
You can setup player's owned shops in many ways
- You can create unlimited player owned shops
- You can decide the price for each shop
- You can choose the resell percentage
- You can decide if the shop owner has the permission to change the shop name
- You can choose what doors the shop owner will automatically be able to lock/unlock
- You can decide if the shop is able to: Buy items, sell items or both
- You can specify the shop coordinates (where the players can buy items) and the management coordinates (where employees can handle the shop)
- You can decide if the shop is allowed to manage or not items
- You can decide if the shop is allowed to manage or not weapons
- You can limit the objects that the shop can handle, for example you can specify a whitelist (so players can only handle those objects), or a blacklist (so players can handle every object except those ones)
🛒 Players owned shops - Management side
Look at what shops' owners can do!
- Owner of the shop has permission to do everything
- Each employee can have different permissions (adding objects on sale, withdrawing money, depositing, etc.)
- It’s possible to add objects on sale, specifying the price for each one
- It’s possible to add objects on “to buy list”, so players will be able to sell objects to the shop, and the shop will receive the objects in its storage
- It’s possible to directly deposit items in the shop storage (to put them on sale later for example)
- It’s possible to update the price of on sale objects
- It’s possible to remove objects from sale
- It’s possible to easily add stocks to the objects on sale
- You can **remove objects from “to buy list”
- You can update the wanted quantity of objects of “to buy list”
- You can withdraw objects from storage
- You can add on sale from storage
- It’s possible to toggle the shop status (opened/closed)
- The owner can hire new employees and manage the permissions of hired people
- It’s possible to deposit/withdraw money in the shop
💰 Players owned shops - Robbery
Player's shops can even be robbed!
- Players can rob owned shops stored money
- You can choose if the reward type it’s a percentage or a fixed value of the stored money
- You can choose the reward account
- You can choose a robbery cooldown time so players can’t rob the same store over and over
- The robbery cooldown it’s saved also after server restart
🔍 Other
- You can use “filters” to show only items in specific categories you can create (food only, weapons only, etc.)
- Discord logs for all actions
📄 Documentation
You can find the script documentation here
⚙️ Installation
The installation is extremely easy (basically just drag and drop), you can check the READ_ME.txt
file for it
⚙️ Requirements
- ESX or QBCore depending on the version you use
- Cracking safe script (Credits to VHall1 ) used in shops robberies
- Doors Creator only for doors related stuff, all other features can be used without it